![is an intuitive method proposed by Ken Shoemake in 1992 for manipulating and rotating a scene with the mouse [1]. Ever since its introduction, the Arcball has become the primary mechanism that people use to rotate scenes and objects in a 3D computer ... is an intuitive method proposed by Ken Shoemake in 1992 for manipulating and rotating a scene with the mouse [1]. Ever since its introduction, the Arcball has become the primary mechanism that people use to rotate scenes and objects in a 3D computer ...](http://courses.cms.caltech.edu/cs171/assignments/hw3/hw3-imgs/arcball_diagram.png)
is an intuitive method proposed by Ken Shoemake in 1992 for manipulating and rotating a scene with the mouse [1]. Ever since its introduction, the Arcball has become the primary mechanism that people use to rotate scenes and objects in a 3D computer ...
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OpenGL Rotation, Zooming, Panning using Mouse Buttons in FLE/FLTK (Visual Studio 2015 C++) - 4 - YouTube
![c++ - calculate the offset between a quad and the mouse position Opengl - Game Development Stack Exchange c++ - calculate the offset between a quad and the mouse position Opengl - Game Development Stack Exchange](https://i.stack.imgur.com/nSlrm.png)
c++ - calculate the offset between a quad and the mouse position Opengl - Game Development Stack Exchange
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